The theme is very strong in this game. What were your personal inspirations for the theme?
I love racing games, my first love came from F-Zero and Rock & Roll Racing, the Mario Kart, Gran Turismo, and now I play Horizons, The Crew, and most Need for Speeds. I can't get enough of cars and the excitement of speed, drifts, and anything cyberpunk is just a bonus for me, born in 81, the Neon Synthwave era was my upbringing. From Blade Runner, Total Recall, Eraser, Miami Vice, License to Drive and more, I just wanted to relive that part of my childhood while playing my favorite hobby.
Was there any significance to using the year 2086 in the title?
Well, there is a funny story behind it, kind of an easter egg really. I wanted to use the year my wife was born... so when I revealed the name of the game to her,
she asked me the same question, why 2086? I told her because she was born 86! ... she then looked at me with death eyes and said 85. I told her I would change it but she said 86 sounds better. And that was that.
Not many game makers go with the 6 fold board anymore. Why did you decide to go with this?
To be honest, we did not have a choice, but we made space for the decks on the board, to save Tablespace. The modular track was awesome during playtesting,
but sometimes players would create a straight line for fun, and we need to make restrictions on how long a straight away can be, so the borders of the board help keep everything inside, and players are forced to use at least a few curves.
You have multiple artists on the game, and yet they seem to all flow together. How were you able to accomplish this?
A lot of free time! Months really just looking everywhere around the world for artists who want to be part of the project. I have one guy or cars, but he also did a lot of the board and cards, I did most of the Designing aspects myself on photoshop.
I also edited the videos myself and learned how to use an animation program to do the Kickstarter video etc.. But all in all, it's just looking for the art style that you want for YOUR game and searching the amazing talent we have on this planet of artists.
The fan bet cards are my favorite element of the game. It would really change the way someone raced. Was this a difficult element to playtest?
Yes! some of them will change as the prototype and print and play have some older cards there, but they will be better balanced, well even better then now, but
some of the will also give you victory points too if you complete them.
Finally, what is a game that you love that we may not have heard of?
Oh wow, you're asking a video review this question? lol I played over 800 games. (Video proof!) But honestly, there are a lot of games that we cover that fly under the radar that we do review and you will find a bunch of them
on our youtube channel. But one that I enjoyed a lot, with all my crew here would probably be Warband, as a game that is not well known with really cool mechanics.Also, check out Forge War, we gave it an amazing review, and that was before it was popular (Because the creator then made GloomHaven) so all his games became the hype, and they deserve it.
The Gentlemen Blogger
Jim is a lifelong gamer. He will play any game at least once. You will see a wide variance in the games he reviews.
Halden is our war game correspondent. He is on the front lines for skirmish game reviews.
Chris Globus is the newest member of the blog team. He is on a personal quest to fine tune his collection at all times.