The Kingdom of Aldramere is in the midst of a long, brutal, and magical war that is threatening to tear the fabric of the world apart. Each side is too proud to concede, but they have agreed to settle the conflict though a battle of champions. The High Council of Aldramere has summoned its most powerful wizards to the ruins of Orleal on the Misty Moorlands to compete for the right to represent their kingdom in the battle.
Each player controls a team of three wizards, each with unique spells and abilities. Rain down fiery meteors with the Sorceress, call upon the bear spirit to unleash destruction with the Shaman, strike from afar with the Shadow Weaver, or pummel foes with the Druid’s tempest. Decide how best to use these abilities to defeat the other players and become the champion of Aldramere. To emerge victorious, players will have to outmaneuver their opponents, use their wizards’ strengths, and take advantage of the opposing teams’ weaknesses.
The game comes with miniatures in four colors (red, blue purple and gray) which are easy to tell apart on the field of battle. The cards for each character are oversized, making it very easy to read what the attacks are for each character. There are multiple two sided hex boards so you can expand your playing field or just have a road for a 3 on 3 confrontation. There are multiple cardboard terrain pieces to provide obstacles for your battle.
Incantris to me is a lighter version of Heroscape or, for something more recent, Magic The Gathering: The Board Game. You have dice for damage rolls and defense, you have an adjustable hex board. The 3 on 3 format, once you get familiar with the game, will draw you to a specific team based on abilities and if you like to rush and attack or plan out your strategy a little more. I think if you like light skirmish games you will enjoy playing this. I also really enjoy the fact that it has a solo play built into the game. You can tell some time was put into play testing it as a solo game and not just thrown in. The one drawback I have to mention is that the box is not big enough to accommodate the 3D terrain once you have assembled it, so in order to fit it back into the box you need to take it all apart. Not the biggest deal, but a minor inconvenience.
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A Gloomhaven Campaign
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