“History is written by the victors.”
― Walter Benjamin
This time the gods of Valhalla and Olympus have come to join real-life legends to create a battle that's literally for the ages. Give Thor Mjolnir and hammer away at King Leonidas before his 300 Spartans finish their shield wall. Or, turn the tables with Odysseus wielding Artemis's Bow and feed Viking kings to the Minotaur. Make the right moves, and be remembered for all time. Make the wrong moves, and be lost to the ages!
2 players minimum; supports up to 4. The object is to reduce your opponent's State Points from 50 to 0. You draw to max hand limit of five. Each player takes turns drawing cards (up to five) and playing Characters to the Trench. Players can also play Supply cards that have some temporary effects. They can also equip weapons to characters which can increase a characters attack and defense, and play Battleground cards that give bonuses to all Characters in play for the player that has summoned them. Players begin with 50 State Points and take turns attacking each other until one player is reduced to 0 or a player runs out of cards to play.
The artwork is excellent in this game. the details of the background characters, as well as the consideration of lighting on specific cards really make a difference. Also, there is a nice little section of flavor text under the card ability which is a nice touch. I also like that the attack and defense are in the top right corner instead of under the picture like in the previous game.
After your first several plays of Heroes of History one thing becomes obvious, they spent a ton of time play-testing. The counter attack cards work so well against the attacks that you or your opponent is trying to perform. In one game I built up my character to have a huge attack with strong weapons only for my opponent to play a card that made me attack myself and self-inflict huge damage. That was the moment for me. When you play a 2 vs. 2 card battle game a lot of cards ebb and flow just due to the nature of a two-player game. These cards are thought out specifically with the opponents attack, strengths and weaknesses in mind. I also love the mechanic of having to sacrifice your own state points (health) to play more powerful cards and discarding fighters to play stronger fighters. Easy to teach, strategic, this game will be enjoyable for a seasoned TCG player as well as a new player.
The kickstarter is live Now!
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