Reviewer James Freeman
Designer G. Kelly Toyama
Artist Brandon Gillam
Publisher Imbalanced Games LLC
Long ago, dwarves dug a vast mine. There they found wonders, and doooooooom!
*The extra o's added for effect. When you read it i want you to read it like the alien in this video....
Dwarves: Dig, Delve, Die is a fast and chaotic dice placement game. Play your worker dwarves - represented by dice - into the ever expanding mine and see what they dig up. It could be a gold mine...or a dragon. The first one to do so is the winner!
Each turn you roll and place your dwarves in the mine, which is represented by a deck of cards. After you place them the dwarf that has the lowest face up value finishes work and causes something to happen based on the card he is working on.
Will it be a gold mine that earns you one gold nugget? Or maybe a dragon that eats tallest stack of dwarves? Or something else? Like DOOOOOOOOOOM! (see above video)
The art style of the game is is very cool in this game. I like the shadow effect for the dwarves much better than if it were individual pictures of the dwarves themselves. Also the brown outline of the card is subtle, but it gives a feel of digging down into the ground and deeper into the mine. Also I am a big fan of the dice. As you can see below the dice are pips inside different dwarves.
It took me a couple plays to get the hang of the game. I was a little lost in the rule book at first but after the first couple plays i got it rather easily. I preferred it at a 4 player count because I felt it made you push you luck a little more than the 3 player version. The game is a solid filler and is definitely first and foremost a take that game with a dash of lucky (or unlucky) dice rolling. If these are element you enjoy than this is a good game for you to pick up with a strong theme.
*This can be used as a drinking game but any text in reference to empty your mug can be ignored..... unless you want to drink.
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